The client callbacks don't work in Unity with IL2CPP

The client callbacks don't work in Unity with IL2CPP. No errors occur. I just don't receive messages in IL2CPP that I receive while building project with Mono scripting backend.

Id #2 | Release: None | Updated: Feb 23 at 3:04 PM by alandyshev | Created: Feb 23 at 3:04 PM by alandyshev

no connection could be made because the target machine actively refused it 127.0.0.1:6379

I'm facing this issue and i'm not able to figure out root cause. issue is faced at this line of code var newsocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);...

Id #1 | Release: None | Updated: Jan 31, 2014 at 6:50 AM by nandakishor | Created: Jan 31, 2014 at 6:46 AM by nandakishor

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